⏳ Skill 5 (Temporal Eclipse) changes what the other skills do.
Each skill below shows both versions.
Skill 1💡 Rift of Shadows (auto attack)
50% Physical · 1.2s (0.6s max haste)
Adds a Chaos Rift (stacks to 5)
−3% enemy hit chance per stack
1st rift starts recording damage (last 10s)
In 5: −3% enemy dodge and +3% your dodge
per stack (to 5)
→ Stack 4 rifts before nuking
Skill 2💡 Exude / Devour (15 mana · 2 targets)
150% · 6s cooldown (3s max haste)
Outside 5: Physical hit + light DoT
In 5: Magical light HoT
→ Extra damage and healing
Skill 3💡 Vendetta / Umbral Stigma (30 mana)
6s cooldown (3s max haste)
Outside 5: +20% All Out on the enemy
→ Needed to build bigger nukes
In 5: uses all rifts for a delayed heavy
DoT (the nuke), based on the last 10s
→ The delay carries damage into the
next rotation
Skill 4💡 Silhouette / Shadow Warp (0 mana · 2 targets)
12s cooldown (6s max haste)
Hits you for 380% attack power after 2s
Outside 5: +300% dodge for 4s and taunts
(Focus) for 4s → protects the party
In 5: taunts for 4s, big DoT, +30 mana
→ Avoid in 5 vs hard hitters, you lose
your dodge for the next rotation
⏳ Skill 5Temporal Eclipse (30 mana · 3 targets)
15s cooldown (7.5s max haste)
Max haste in almost every case
(only 30% with no Chaos Rift)
+80% crit chance · −30% enemy hit chance
→ Use right before your nuke
ℹ️Rift multiplier 1 rift = 0.5 · 2 = 0.7
3 = 1.0 · 4 or more = 1.5